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- on mouseDown
- global setall, descriptions, mysound
- set myclick to the clickOn
- set oldset to the locV of sprite myclick
- set vert to the mouseV
- set mv to the mouseV
- if mv < 220 then
- set mv to 220
- end if
- if mv > 387 then
- set mv to 387
- end if
- set aud to 0
- repeat while the mouseDown
- set mv to the mouseV
- if mv < 220 then
- set mv to 220
- end if
- if mv > 387 then
- set mv to 387
- end if
- set the locV of sprite myclick to mv
- setlevelbar()
- end repeat
- if oldset <> mv then
- setlevelbar()
- end if
- puppetSound(0)
- puppetSound(mysound)
- updateStage()
- if the soundBusy of 1 then
- repeat while the soundBusy of 1
- end repeat
- puppetSound(0)
- end if
- if setall = 0 then
- getselectedlevel()
- else
- setalllevels()
- end if
- end
-